Kingdom Building Timeline

Erastus 4170
Edict Phase
Leadership Positions
Baron – Edward Solamnus
Councilor – Stephana Leveton
General – Kelvin Garess
Grand Diplomat – Raffiq Ibn Ghazi
High Priest – Jonas Kavken
Magister – Yuri Dragomir
Marshal – Jack Varn
Royal Enforcer – Nathaniel Ismort
Spymaster – Solanthus D’Naariel
Treasurer – Olaf Leveton
Warden – Brok the Marked

Claim Hexes: Hex B19
Build Terrain Improvements: Road and Farm (Hex B19)
Create Settlements: Settlement of Northwater founded around Olaf’s Trading Post. Olaf’s integrated into town as a free Shop.
Improve Settlements: House and Cistern built in Northwater
Issue Edicts
Holiday Edicts: 6 Holidays per year
Promotion Edicts: Token
Taxation Edicts: Light

Income Phase
Collect Taxes: 8 BP collected

Event Phase
Public Scandal: Rumours began this month that Solanthus was embezzling funds from the kingdom’s treasury. Brok was able to prevent these rumours amounting to any real trouble

Arodus 4170
Upkeep Phase
Kingdom Stability: Successful. 1 BP gained

Edict Phase
Leadership Positions: No changes to leadership positions
Claim Hexes: Hex C19
Build Terrain Improvements: Road and Sawmill (Hex C19)
Create Settlements: No new settlements created.
Improve Settlements: Granary built in Northwater
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Failed roll. 1 BP gained from Sawmill

Event Phase
No event

Rova 4170
Upkeep Phase
Kingdom Stability: Failed. 4 Unrest gained

Edict Phase
Leadership Positions: No changes to leadership positions
Claim Hexes: Hex D19
Build Terrain Improvements: Gold Mine (Hex D19)
Create Settlements: No new settlements created.
Improve Settlements: House and Park built in Northwater
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Failed roll. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.

Event Phase
Discovery: Scholars unearthed some ancient lore during explorations of the Greenbelt.

Lamashan 4170
Upkeep Phase
Kingdom Stability: Passed. Unrest reduced by 1. Nathaniel Ismort quells unrest without reduction of Loyalty, reducing Unrest to 0.

Edict Phase
Leadership Positions: Jack Varn becomes General. Kelvin Garess becomes Marshal
Claim Hexes: Hex B20
Build Terrain Improvements: Farm (Hex B20)
Create Settlements: No new settlements created.
Improve Settlements: No new improvements created.
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Passed roll. 6 BP gained. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.

Event Phase
No Event

Neth 4170
Upkeep Phase
Kingdom Stability: Passed. 1 BP gained

Edict Phase
Leadership Positions: No change to leadership positions
Claim Hexes: Hex C20
Build Terrain Improvements: Farm (Hex C20)
Create Settlements: No new settlements created.
Improve Settlements: No new improvements created.
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Failed roll. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.

Event Phase
No Event

Kuthona 4170
Upkeep Phase
Kingdom Stability: Passed. 1 BP gained

Edict Phase
Leadership Positions: No change to leadership positions
Claim Hexes: None
Build Terrain Improvements: 2 x Roads (Hexes B20 and C20)
Create Settlements: No new settlements created.
Improve Settlements: Trade Shop (Half Price)
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Successful roll. 10 BP gained. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.

Event Phase
New Subjects: The Sootscale Kobolds brought tribute to the kingdom of Pentadria, providing 4 BP

Abadius 4171
Upkeep Phase
Kingdom Stability: Failed. 1 Unrest gained

Edict Phase
Leadership Positions: No change to leadership positions
Claim Hexes: None
Build Terrain Improvements: None
Create Settlements: No new settlements created.
Improve Settlements: House and an Inn built in Northwater
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Successful roll. 9 BP gained. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.

Event Phase
No event

Calistril 4171
Upkeep Phase
Kingdom Stability: Passed. 1 BP gained

Edict Phase
Leadership Positions: Kelvin Garess is removed from the office of Marshal and replaced by Kurgan Redbeard
Claim Hexes: None
Build Terrain Improvements: None
Create Settlements: No new settlements created.
Improve Settlements: Shrine to Abadar built in Northwater
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Successful roll. 9 BP gained. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.

Event Phase
Public Scandal: A scandal rocks Northwater, involving Yuri. Brok was able to prevent any initial increase to Unrest.

Pharast 4171
Upkeep Phase
Kingdom Stability: Passed. 1 BP gained

Edict Phase
Leadership Positions: No changes to leadership positions
Claim Hexes: None
Build Terrain Improvements: None
Create Settlements: No new settlements created.
Improve Settlements: Smithy built in Northwater
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Passed roll. 12 BP gained. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.

Event Phase
No event. Having been successful in stopping the werewolf attacks, no Unrest was gained due to Grigori’s actions.

Gozran 4171
Upkeep Phase
Kingdom Stability: Failed. 1 Unrest gained. The Royal Assassin is not used.

Edict Phase
Leadership Positions: No changes to leadership positions
Claim Hexes: None
Build Terrain Improvements: None
Create Settlements: No new settlements created.
Improve Settlements: House and Dump built in Northwater
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Failed roll. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.

Event Phase
No event. Grigori continues to undermine the kingdom, increasing Unrest by 2.

Desnus 4171
Upkeep Phase
Kingdom Stability: Passed. Unrest reduced by 1

Edict Phase
Leadership Positions: Grigori replaces Raffiq as the Grand Diplomat
Claim Hexes: None
Build Terrain Improvements: None
Create Settlements: No new settlements created.
Improve Settlements: City Walls built in Northwater
Issue Edicts: No changes to Edicts

Income Phase
Collect Taxes: Failed roll. 1 BP gained from Sawmill. 2 BP gained from Gold Mine.
Withdrawals: In order to pay off Grigori, the group deducted 1 BP from the treasury, increasing Unrest by 1

Event Phase
Wealthy Immigrant: A wealthy lord from Restov has moved to Northwater, building a Noble Villa. Kingdom receives +2 to Economy and Loyalty next turn

Kingdom Building Timeline

Pathfinder Chronicles: Kingmaker Knicknevin